Short Story Collections
I'm delighted to be able to share these three short story collections with you. These stories span fantasy, science-fiction, steampunk, and horror, and are available now from the Amazon Kindle store.
Cover artwork by Dave Andrews.
Table-Top Roleplaying Games
I have been designing and running tabletop roleplaying experiences for over fifteen years, often crafting my own unique worlds for my players.
Each of these, played with different groups over varying amounts of time, was built around my personal philosophy: that TTRPGs are collaborative storytelling, that the story won’t stand still for anything, and that there are consequences to every action.
As part of designing these campaigns, I create custom locations, monsters, items and maps. The artwork below of 'Ethel' is a character concept developed alongside a player (art John Aggs). The map was designed and generated by me in Wonderdraft mapmaking software to support gameplay. The other two images here are samples taken from two published works, available on the DM’s Guild: Fire Giant Forge, a standalone encounter for players of 5th level, and Ten Towers, a source book with ten level-adjusted adventures.
Most recently, I have been involved in developing the campaign setting of Altheya for High Rollers, the UK’s most-watched Twitch longplay D&D stream. Working alongside DM Mara Hulmes, I have created several entries in the upcoming 'Altheya Campaign Guide', published by Role & Play Press.
Example Item Descriptions
These are some examples of magical items created in the style of TTRPGs, most notably Dungeons and Dragons. In each case, I aimed to create item descriptions that were interesting and hinted at a wider world, while also keeping to a limited amount of space.
Murder Matches
“I can’t say that I’ll miss him, but I wouldn’t want him dead…” Colonel Harold Redmond is dead, stabbed in his apartment, and the ancient and valuable Lo-Uphet diamond stolen… but who is to blame?
An interactive murder-mystery story developed in partnership with illustrator Nana Li. Each matchbox contained a witness statement filled with clues and puzzles. Only by reading all eight, and cross-examining the evidence, could the identity of the killer be revealed and the location of the missing diamond be discovered.
This was an immensely fun project to work on; such characterful illustrations immediately gave them individual voices, but space was limited to get the required information across. The result was a tiny but dense experience that could be approached in a number of different ways. It was designed for, and sold at, Thought Bubble Comic Art Festival in 2014.
Published Fiction
Avast, Ye Airships
Edited by Rie Sheridan Rose
The Clockwork Dragon
Buy on Amazon
Cogs In Time 3
Edited by Catherine Stovall
The Brass Line
Buy on Amazon
Edited by Dwight Hurst
First Prize winner of the first issue short story competition:
Belina
Download Belina (PDF)
Broadswords and Blasters
Edited by Matthew Gomez and Cameron Mount
Feathered Death
Buy on Amazon